Jul 20, 2015 Let's have some blast from the past! Finally got around to playing 2006's 'Neverwinter Nights 2' - one of the last old-school cRPGs from Obsidian Entertainme. Neverwinter Nights 2 is played in the third person from a top-down perspective, where the player controls a hero and his or her attendant party.As a role-playing video game based on the Dungeons & Dragons 3.5 edition ruleset, players build a player character in accordance with the character creation rules of Dungeons & Dragons, which includes selecting a race and class, then assigning skill. Neverwinter Nights 2 (NWN 2), just like NWN 1 and Baldur's Gate, starts with the creation of a character which will be the party leader and the.
Rogues are wonderfully powerful but very difficult to play! They are a class dependent on sneaking around, but may get a little boring since you are moving too slow. Their Sneak Attack ability lets them do more damage per round than a fighter, but they have to be positioned to do it properly. They make poor tanks, but with healing they can do the job just fine (they have to tank a bit in the single player game). Their one real weakness is apparent when fighting the undead. The undead are immune to Sneak Attacks, and are thus incredibly hard for rogues to solo.
Rogues do quite fine when single classed. They do benefit from a single level of ranger however. At higher levels they get awesome rogue feats like Improved Evasion, Crippling Strike and Slippery Mind. The power of a pure rogue is almost that of a pure monk!
Rogues require dexterity to survive. Give them a 16 dexterity to start, a 14 strength and intelligence, and a 10 in the other skills at least. Since they get so many skill points, a rogue can acquire mastery in any skill that they want to. Be creative. Rogues require no feats to be effective, so choose them to fit your playing style!