Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Setting does not save in v1.0. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput only. | |
Full controller support | ||
Controller remapping | Only for DirectInput controllers. | |
Controller sensitivity | Use GInput and adjust options in GInputIII.ini . | |
Controller Y-axis inversion | Use GInput and adjust InvertLook in GInputIII.ini . |
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Controller types |
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XInput-compatible controllers | See GInput. |
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Xbox button prompts | Can be enabled via GInput. |
Impulse Trigger vibration |
DualShock 4 controllers | Requires DS4 Windows and GInput.[12] | |
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DualShock button prompts | Set PlayStationButtons to 1 in GInputIII.ini . | |
Light bar support | ||
Connection modes | Wired, Bluetooth Connection mode must be configured in DS4 Windows. |
Tracked motion controllers |
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Generic/other controllers | |
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Button prompts | Game references buttons by number (e.g. JOY1 ) by default. Use GInput for Xbox and DualShock controller prompts; alternative text prompt add-on is also available. |
Additional information | |
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Controller hotplugging | Only for the same type of controller plugged in initially from launch.[13] |
Haptic feedback | See GInput. |
Simultaneous controller+KB/M |