Empires and Allies | |
---|---|
Developer(s) | Zynga Los Angeles |
Publisher(s) | Zynga |
Platform(s) | Adobe Flash |
Release | June 1, 2011 |
Genre(s) | Simulation, role-playing, Turn-based strategy |
Mode(s) | Single-player, multiplayer |
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Empires & Allies is a defunct social network game that was Zynga's first combat and strategy game.[1][2] The game, the first release by Zynga's Los Angeles studio, launched in twelve languages on June 1, 2011.[1] G4TV.com writer Jake Gaskill called the release the 'biggest launch of any Zynga title to date'.[2] Empires & Allies became the fourth most popular game on Facebook within weeks after launch, reaching 33 million monthly active users by the third week of June.[3] The game was a freemium game, meaning there was no cost to play but players had the option of purchasing premium content. The game was taken offline on June 17, 2013. On May 5, 2015, Empires & Allies was re-released worldwide on Apple’s App Store and Google Play.[4]
Empire Points are used to sell certain items.Players get 15 empire points when starting the game and have to pay to get more.Additional Empire Points can be purchased in-game, from Zynga's Website, via game cards from some local stores or by completing certain in-game goals.
Empires and Allies portrays a militarycartoon world composed mostly of archipelagos with each player beginning with one island, and being able to expand to up to four other islands. Each archipelago represents an 'empire' or militarized island nation, with a 'world alliance' that the player can optionally enter, but by doing so forfeits an ability to attack other sovereign nations. The player's task is to recover their island nation's glory and defeat the main villain, 'The Raven,' and his commanders, who each have covered a separate archipelago that the player must island hop until the end of the 'chain' which is the island that 'The Raven' resides on.
The game begins with a massive enemy attack which all but demolishes the player's nation, in a quest for revenge, the player is dragged into a war against the aggressors, uncovering their reasoning for the attack. It is later revealed that the player's island contains a valuable ore that the enemy requires for a super weapon, which the player is tasked to stop at all costs. The player meets several advisors: a civic advisor, a military advisor, a construction advisor, and a mission advisor.
Empires and Allies has the distinction of being Zynga's first graphics based (as opposed to Mafia Wars, which is browser based) game to portray violence and modern warfare. Although the game still retains the graphical style of previous Zynga games such as CityVille and FarmVille, neither of said games portrayed military hardware. Despite all this, Empires and Allies still maintains good humor with enemy commanders having often comedic portrayals and biographies, such as 'The Raven' being named such for he couldn't catch an eagle and instead settled on a raven.
Within nine days, Empires and Allies had gained nearly 10 million users.[5]
Each player owns an archipelago of five islands (with only part of one in the beginning) that functions similar to homesteads in FrontierVille, cities in CityVille, and farms in FarmVille, operating as a main area for player customization, as well as the production of materials, money, and military units. A player can visit a friend's island, or they can optionally invade and pillage their island. An island, however, can be defended with placement of military units (who must be on the island in order to be considered 'deployed') which defend a small to large square area around them.
Each island houses many buildings, with a population cap. Population caps are increased by building government buildings which must be filled by allies. Population determines the availability of certain units and buildings.
Unique to Empires and Allies is the option of player versus player combat. Players can optionally attack other players who are above level 6 in order to gain resources, infamy points or prize tokens. A player who successfully invades another player can claim an 'invasion zone' which they can loot every twelve hours for resources until the target player or an ally of the target repels their invasion, or upon the activation of the player's 'world embassy'. The buildings in the invaded area generate resources and infamy points for the invader, depending on the building. For instance, an oil well yields oil; housing, farms, and government buildings yield coins; lumber mills yield wood; and mines yield ore. All buildings, except government buildings; which yields 3 infamy points, gives 2 infamy points after a successful invasion. In addition, the target player of the invasion must spend extra energy to perform any maintenance on invaded territory. A player can become immune to attacks if he/she establishes a World Embassy. However they also may not attack another player (or the Embassy will be rendered useless) and must surrender any and all invaded territory. When a player forfeits the effect of the World Embassy, they may not activate it for another six hours.
The 'Battle Blitz' mode has the same effects as the invasions of neighboring empires. However, the player invades other players who are on the same level as them. A player who claims an invasion zone in Battle Blitz gets five prize tokens, which could be used to spin the wheel for prizes.
Combat is initiated whenever a player either attacks an AI commander during a campaign, attacks another player's island, or is repelling an enemy player's invasion of his/her island. Combat is turn based, and is not live. Instead, an invading player will combat another player's (or enemy AI commander's) military forces controlled by an AI. The player will always go first.
Combat begins with a 'deployment phase' in which a player can choose up to five (or less, depending on the situation) units to use in combat. After the deployment phase, units enter the combat phase. Every unit has three strengths which are marked with 'great target,' with higher chances of critical hits (which produce resource, experience, and energy bonuses, as well as extra damage,) if a unit attacks its specialty, this works in reverse effect, as a unit also has a weakness to any unit that shares its specialty. If a unit is of the same type as another, or is simply not directly related, they will have a 'fair attack' in which they half an even chance of dealing normal damage as well as an even chance of a 'glancing shot.' If a unit attacks another unit which is strong towards it, it will be marked as a 'poor target' which will usually produce a 'glancing shot' with a 20% chance of producing a standard attack. In addition, if a unit deals a critical blow to destroy another unit, it will be marked as a 'critical kill' with additional rewards such as extra money, experience, or even energy.
A commander also has the option of calling on an ally (when available) which is typically another player who, although not directly involved in the combat, may provide a powerup. A player can also use one of his stored attacks gained from previous levels and battles.
Players can also pause or forfeit battles, this may be due to low energy (every attack requires energy) or for cutting losses in an unwinnable match (such as having no specialties towards the enemies units.) All units are repaired after a battle, with optional in-game repairs requiring either a support powerup, an experimental unit, or a certain amount of 'empire points' (real currency.) As of January 2012, the game has required a ransom of coins or resources of varying quantities depending of the type of units in battle and the number still surviving.
Many of the powerups can also be used to win battles with greater ease. They can be obtained by invading or helping neighbors in which the player would receive one random power-up from every level up, tasks completed from a toolbar on the left side of game screen, from the power-up factory (considering that parts have to be collected from allies to build the power-ups), and various other ways.
In this mode player has to select 5 units or use the Titan to participate in a sixty-wave battle. Prizes are awarded every five waves, and elite units are awarded every 20 waves. The Epic Survival Mode is a battle against higher-ranked units, with rare units awarded every 20 levels.Now with every 20 waves you reach you get three units.
Players establish four tiers of production buildings, including shipyards, barracks, and hangars to create sea, land, and air units respectively. After being produced, the player can deploy them on his or her archipelago to defend their buildings from invasion. Each unit casts a radius of defense(one square radius for land units, two square radius for air units and 2.5 square radius for sea units), so an invading player targeting a building within one or more of these radii, that invader must engage and destroy those defending units successfully to begin an occupation.
There are three 'theaters' of war, Land, Navy, and Air. There are no special bonuses to these theaters against each other, yet they may attack each other, and typically units will have one speciality in each theater, one weakness, and one neutral. These units are based on actual military units, such as Flying Fortress bombers, MIG-17 fighters, and Sherman tanks. When your units are destroyed in combat, they yield a small amount of coins plus one oil.
Since the release of the game, Zynga has also created 'special edition units' that have varying strength levels and are only available for a set amount of time. Some of these units are also based on existing weapons and vessels such as the USS Enterprise, but may have exaggerations in appearance to fit the cartoon-like figure of Zynga's games. Most of these units require purchase of their 'blueprints' with real-world money through Zynga game cards and other methods of payment.
Experimental units are units that are built with special abilities that can be used for 1-5 Element Z. Element Z is a resource that must be required in order to use those special abilities. Otherwise, experimental units can fairly attack all other invaders. These are not just the highest-costing producible units in the game (8500-25000 coins per unit), but they also use the most amount of oil.
The Titan is the most powerful land unit that can be constructed. The unit needs to be assembled part by part and then activated by paying Titan Plates, ore, and 300,000 coins. The parts to the titan consist of miniguns, titan heads, and shoulder cannons. These can be built for greater than 4000 oil, making them the vehicles that use the most oil to produce.
Unlike most units, the Titan uses Element Z instead of energy for its attacks.
Like other 'Ville' games such as FrontierVille and CityVille, Empires and Allies has a common narrative that directs the player through the game's 'story.' Although Empires and Allies is an open ended game, it has a mission progression system that leads the player through features in the game, introducing new units or otherwise encouraging certain tasks, with rewards provided for completion. The game also contains a wider story arc which is progressed mainly through defeating enemy commanders on the 'campaign map' which the player can access at any time. Ultimately, the player's goal is to finish the campaign and defeat 'The Raven.' A second campaign was released, titled 'Molten Terror', which at the time have 8 groups of islands, but only four groups of islands are released.But most recently the four other islands are introduced,following the story of the Tiki Guy's escape during the last island on the first four group of islands.
The player must additionally manage resources on their island. Resources come in six types: coins, wood, oil, ores, empire points, and energy. Coins are a general resource for purchasing most in-game buildings, and are gained through property values (much like CityVille) and certain industries such as farms (unlike other 'Ville' games, food is not a resource. Farm output is directly converted into coins.) Wood is used for certain buildings and resources, and is harvested by clearing trees and building lumber mills and starting lumber contracts. Oil is used for building practically any mechanized unit, it is harvested by oil wells. Ores come in varying types, such as aluminum, copper, gold, iron, and uranium, each required for different specialty units and buildings. Ore is harvested through ore mines, trading, and defeating other units. Empire tokens are real-world currency used to speed up certain elements of the game and assist in others (such as providing an extra ally during an attack or purchasing a power-up,) they can also auto-complete missions and fill seats in government buildings. In addition, defeating AI players provides liberty bonds which are used for land-expansion, along with coins. There are also experience points, which level up the player.
Tradable resources can be produced from lumber mills, oil derricks or mines which the player can build. Depending on the level of advance resource selected each operates with a different production efficiency.
Honor and infamy is one of Empires and Allies' most defining features. Honor is produced by assisting other players, by visiting their empires or helping to defend, and is represented by a red heart. Honor improves rewards for helping players, as well as providing defensive power-ups when you level up in fame.
Infamy is produced by invading and looting other players, it's represented by a black heart and provides increasingly powerful offensive powers for use during combat when infamy is leveled up.
Domination points are produced by attacking and defending other players in the 'World Domination' mode. The more domination points a player has, the more elite units he or she can build.
Some Decorations provided bonuses to military, housing and production structures when placed near them.
On April 24, 2013, it was announced that the game would shut down along with three other games: The Ville, Dream Zoo, and Zynga City (a game which exists on Tencent). The game's closure date was announced as June 17, 2013 on May 16.
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Attention Commanders! Our team is continuously working hard to give you the best playing experience, and what motivates us is you! We have received hundreds of requests from across community and forums with regard to the new Gifting System flow and decided to go back to the previous flow after hearing all your appeals. Your feedback has always been our priority, and we hope that you continue sharing with us your views and help us make your favorite game better every day. Thank you, and keep playing #EmpiresAndAllies 👉 zynga.my/ealinks
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What is coming back? Tell us what you see in the image by arranging the jumbled letters, and get ready for the History to repeat! Play #EmpiresAndAllies now (http://zynga.my/ealinks).
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Commanders, the correct answer is A. 15! Let's congratulate Marianne Magnuson and Joel Guiron for winning 100 Gold. You will receive your rewards soon so watch out for further instructions. Thank you all for your participation, and stay tuned for more #contests and #updates! Enjoy playing #EmpiresAndAllies!
Likes: 61 Shares: 1Posted:
Commanders! Ask and you shall receive, request and you will find! Here is the new gifting system flow on #EmpiresAndAllies. For more information, click here - https://zynga.my/EADevSpeak12
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Commanders, the correct answer is 2 Days! Let's congratulate Leeah Stevenson Davis and Asaduzzaman Rumon for winning 100 Gold each. You will receive your reward soon so watch out for further instructions. Thank you all for your participation, and stay tuned for more #contests only here on #EmpiresAndAllies!
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Commanders, here is a test for you! Answer the question below and get rewarded for your knowledge on #EmpiresAndAllies!
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Commanders! It's time to play #EmpiresAndAllies and compete for the glory of your Alliance!Read the FAQ here 👉 zynga.my/eafaqalliancemissions
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Get prepared to battle with the all new Alliance Missions only on #EmpiresAndAllies ! Click to play: zynga.my/ealinks
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Congratulations to Larry Fellers and RK Price for winning the photo caption contest! You will receive your reward soon so watch out for further instructions. Thank you all for your participation and #staytuned to this page for more #contests and fun. Keep playing: (zynga.my/ealinks).
Likes: 109 Shares: 3Posted:
Keep going towards your aim even if it is #Monday. #MondayMotivationPlay #EmpiresAndAllies now: zynga.my/ealinks
Likes: 92 Shares: 4Posted:
Behold the guardians of your territory!Play #EmpiresAndAllies now: zynga.my/ealinks
Likes: 141 Shares: 6Posted:
If you’re waiting for a sign to start, this is it! #MondayMotivationGet #EmpiresAndAllies now: zynga.my/ealinks
Likes: 109 Shares: 6Posted:
Commanders, The game is on! #EmpiresAndAllies. Download the game now on this link 👉 zynga.my/ealinks
Likes: 148 Shares: 7Posted:
Are you team Red or Blue? Cast your votes now by tapping the 👍 and ❤, and get ready for the #AllianceMissions #ComingSoon only on #EmpiresAndAllies #StayTuned
Likes: 196 Shares: 5Posted:
Commanders, it's time for combined combat! Get your thinking cap on, and caption this image to win rewards! Keep playing #EmpiresAndAllies (zynga.my/ealinks) 🎮 #Staytuned to this space for more #contests and #updates! ;) (y)
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Start now, Commander! If not today, when? Keep playing #EmpiresAndAllies: zynga.my/ealinks
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Commanders! Let's congratulate Max Brandon, Anael Carrillo de la Cruz, To Tuan Tu, Billy Pastor, Jersey Groux, Lhem Cihug, Jerker Halin, Mark Mchugh, Julio Famlia, and Dominic Meyer for winning 50 Gold. Thank you for your participation in guessing the MLRS and #staytuned to this space for more #contests and #updates. Download #EmpiresAndAllies 👉 (zynga.my/ealinks)
Likes: 94 Shares: 1Posted:
Thank you for being true fans of ADF, Commanders! Congratulations to Ravi Prajapati, Shah Riz, Francisco VH, Leo Starinala, Javier Reyvaj Soria Villavicencio, Jho-jho Abrenica Talain, Vũ Chính, Darin Shex Jaza, Carlitos López, and Nhaffy Moncal Sustiguer for winning 100 Gold each. Let's prepare for the upcoming battles against the enemies! #Staytuned to #EmpiresAndAllies (zynga.my/ealinks) for more #updates and #contests. #NewModeOfChallange #ComingSoon
Likes: 108 Shares: 7Posted:
Join a squad, prepare for the battle then initiate assault and destroy your enemies completely with the all new Alliance Missions! Now available on #EmpiresAndAllies
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Commanders, the key to your strategy begins today! Play #EmpiresAndAllies: zynga.my/ealinks 🎮
Likes: 114 Shares: 8Posted:
Commanders! Get ready for a new mode of challenge. For more details, #StayTuned to #EmpiresAndAllies (zynga.my/ealinks). ✊🎮
Likes: 114 Shares: 9Posted:
#IdentifyThisUnit, and post your answers as comments below, Commanders! Rewards will be deployed to winners with the correct answers. Play #EmpiresAndAllies now (zynga.my/ealinks) 🎮, and #staytuned to this space for more #contests and #updates.
Likes: 75 Shares: 3Posted:
You can make progress or excuses. Your choice! Play #EmpiresAndAllies now (http://zynga.my/ealinks)! 🎮 👊
Likes: 83 Shares: 4Posted:
Commanders! The enemy is getting powerful day by day and it’s time to build a team of ADF! Tap on the “Try It” button 🔘 to update your profile picture & share the screenshot in the comments 👇 to win rewards! #EmpiresAndAllies
Likes: 114 Shares: 6Posted:
Congratulations to Phillip James for winning 300 Gold for the best caption! Thank you all for your participation and #staytuned to this page for more #contests and fun. Keep playing: (zynga.my/ealinks)
Likes: 84 Shares: 6Posted:
#IdentifyThisUnit You've done well for identifying the Stealth Tank, Commanders! Congratulations to Stephanie Letteer, Jose Ramirez, Beata Damm, Johnny Cleveland, Daniel G. Ridao, Frecks Manuel Catawe, Ernesto Orellana Flores, Enrique May, محمد عبد الرزاق ابرص, and Eduardo Ruiz Velásquez for winning 50 Gold each. Thank you Commanders for your participation! #Staytuned here for more #contests and #updates. Play #EmpiresAndAllies now 👉 (zynga.my/ealinks) 🎮 :) (y)
Likes: 87 Shares: 2Posted:
#MondayMotivation Every strike brings you closer to the next level. Download #EmpiresAndAllies (zynga.my/ealinks)
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Greater than the greatest power, Gator! Create a caption for this mighty Omega Unit and win rewards. Download #EmpiresAndAllies now (zynga.my/ealinks) ✊🎮
Likes: 121 Shares: 6Posted:
Commanders! Protect your buildings and troops with Sonic Barrier to mitigates enemy Command Powers effects. Play #EmpiresAndAllies now (zynga.my/ealinks), and prepare for battles!
Likes: 99 Shares: 2Posted:
Put your thinking cap on, and identify this unit to stand a chance of winning great rewards! Keep playing #EmpiresAndAllies and #Staytuned here for more #contests and #updates (zynga.my/ealinks). 🔎✊🎮
Likes: 80 Shares: 3Posted:
Great job for fixing the HQ jigsaw puzzle, Commanders! Congratulations to Rob En Lindsay Claes-Luyten, Andi Sinani, Raymund Dar, Pedro Duarte, Ram Gc, Neto García, Murat Demir, Ruslan Golyshevsky, Edelson Barros, and Babar Khan, you've won 50 Gold! #Staytuned to our pages for more #contests and #updates on #EmpiresAndAllies (zynga.my/ealinks).
Likes: 76 Shares: 0Posted:
The power of war is now available on wide screen!Play #EmpiresAndAllies now 👉 zynga.my/ealinks
Likes: 97 Shares: 5Posted:
Commanders! We believe that a good relationship is maintained with good communication! Therefore, team #EmpiresAndAllies hears you, and we tried to answer most of the questions you asked. Check out the Part II of your answers here – (zynga.my/eaqa2).
Likes: 85 Shares: 0Posted:
#ContestAlert Commanders! Only one of these jigsaw pieces fits perfectly, but which one? #BuildUpHQ30 now, and fix the puzzle to win amazing rewards! Keep playing #EmpiresAndAllies (zynga.my/ealinks) 🎮, and #staytuned to this space for more #contests and #updates. 🛠️🔎👍
Likes: 131 Shares: 2Posted:
Spot on Commanders! Congratulations to Ahmed Abd Elhamid, Andrew Burgos, and Matic Pevc, you have won 200 Gold each for identifying the differences between these two HQ’s. Thank you for your participation! #BuildUpHQ30 and #staytuned for more #contests and #updates on #EmpiresAndAllies (zynga.my/ealinks) 🎮 🏆✊🔎
Likes: 66 Shares: 0Posted:
Upgrade your base now, and win against the enemies, Commanders!Play #EmpiresAndAllies now 👉zynga.my/ealinks 🎮
Likes: 57 Shares: 1Posted:
Commanders, now #BuildUpHq30 and attack your enemy with the high power electrical bolts on the all New EMP Tower configuration Tesla Coil, available now only on #EmpiresAndAllies (zynga.my/ealinks).
Likes: 81 Shares: 1Posted:
#BuildUpHQ30 and spot the differences to win amazing rewards! Play #EmpiresAndAllies now (zynga.my/ealinks) 🎮, and #staytuned to this space for more #contests and #updates.
Likes: 109 Shares: 3Posted:
Congratulations to Gabriel Olivares, John Hepler, Jorda N Jo Alrmadneh, Amit Kumar Sen, Nick Travis, İbrahim Sarıtaş, Ahmet Tekdoğan, Pervin Hasanov, Christian Vatra Husted, Hasan Arslan, and CG Empires, you have won 50 Gold for identifying the Commandos unit. Thank you for your participation and support, Commanders! #Staytuned for more #contests and #updates on #EmpiresAndAllies (http://zynga.my/ealinks ) 🎮😉🏆👍
Likes: 82 Shares: 0Posted:
Avail the power of the all new Tesla Coil, Ravager Defcon, and Sonic Barrier items with Hq 29 and 30 only on #EmpiresAndAllies #BuildUpHQ30
Likes: 36 Shares: 5Posted:
Commanders, #BuildUpHQ30 now! Upgrade to unlock the new Tesla Coil, Ravager Defcon, and Sonic Barrier items only here on #EmpiresAndAllies (zynga.my/ealinks)
Likes: 76 Shares: 2Posted:
Commanders, it's time to see clear and #BuildUpHQ30! Keep playing #EmpiresAndAllies (http://zynga.my/ealinks) 🎮 👊
Likes: 73 Shares: 0Posted:
Commanders! It’s almost time to #BuildUpHQ30 #ComingSoon only on #EmpiresAndAllies , #StayTuned
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Empires & Allies, an all-new modern military strategy game that puts the weapons of modernwar at your fingertips in a never-ending battle to conquer the world.
Empires & Allies, the new modern military strategy game!
Join your friends, form alliances, and get ready to build your empire. Welcome to Empires & Allies, an all-new modern military strategy game that puts the weapons of modern war at your fingertips in a never-ending battle to conquer the world.
Website: https://zynga.com/games/empires-and-allies